The Island of Dr No – Character Briefing

There is more than a little note of concern in M’s voice as he discusses your latest assignment. It seems that MI-6 operative Pamela Holck, stationed in Libya, has not filed her last two regularly scheduled reports. The volatile nature of that area makes it impossible for other MI-6 operatives to investigate since they are probably too well known. Thus, you have been selected by M to investigate what is going on. You will be strictly on your own as no even your own people will know that you are there. If Holck, is found alive and is brought into play, her characteristics are as follows:

PAMELA HOLCK

STR:7DEX:7WIL:6PER:9INT:8

SKILLS(SKILL LEVEL/PRIMARY CHANCE)
Charisma (5/11), Diving (4/11), Driving (4/12), Electronics (2/10), Evasion (5/12), Fire Combat (4/12), Hand-to-Hand Combat (5/12), Science (3/11), Sixth Sense (4/12), Stealth (4/10)

Height: 5’6″Speed: 2
Weight: 120 lbsHand-to-Hand Damage Class: A
Age: 28Stamina: 24 hours
Appearance: Good LookingRunning/Swimming: 25 minutes
Fame Points: 51Carrying: 101-150 pounds
Hero Points: 3

Holck’s last reports indicate that she was investigating the reported smuggling of highly technical equipment to a research facility of the Pentroc Corporation. Ostensibly, they are involved in developing new methods of drilling for oil beneath the ocean floor. While such an operation certainly calls for the use of high tech equipment, Holck was intrigued by the fact that Pentroc was smuggling in the equipment instead of buying it outright.

Then she disappeared. There has been no trace of her since. Reports indicate her apartment in Tobruk has been ransacked and is probably under surveillance, so it should be avoided at all costs.

M has arranged an appointment for you to visit one Ahmal Ben Gazi, the man in charge of the research facility. Your cover is that of a research scientist working on off-shore drilling techniques and, while on a tour of the Middle East, you have decided to have a look at their facility. Q branch will supply each of you with a Walther PPK and standard lockpicking set which is sewn into the lining of your clothes. Because you will be working in and around an island, Q will also send along enough scuba outfits and sea sleds for the team.

At Tobruk you are told Pentroc will send a helicopter for you. It meets you at their private helipad near the docks. After a ten minute flight, you see a rocky island rising out of the sear with two large buildings on it. The smaller of the two is a dormitory style building where the workers live. The larger one has the Pentroc name and company symbol painted across the front. As the helicopter swings around the building during its descent, you notice that one wall extends down to the rocks and sea. At the base of this wall, well below the level indicated by the front door, is an opening in the wall large enough to accommodate a large cabin cruiser.

The helicopter lands on a pad about 75 feet from the main entrance. Next to the pad is a vehicle like a golf cart. The pilot asks you to get in and then he drives you to the front entrance. Once inside, you are greeted by the receptionist, a Ms Phyllis Marlowe, who escorts you to Ben Gazi’s office. She tells you to make yourself at home and says that Mr. Ben Gazi will be with you in a moment.

Ben Gazi’s office is large and richly appointed. A massive oak desk dominates one side of the room. There are bookshelves on either side of the desk behind it and against the wall. Directly behind Ben Gazi’s desk is what appears to be a genuine Picasso. There are two very comfortable chairs in front of the desk and a couch and chair arrangement against the wall far from the desk.

PLAYER DECISION:
A: If you wait patiently for Ben Gazi, CLICK HERE
B: If you attempt to search the room, CLICK HERE